Riptide Operation - Week 15: Barrier Reef [Let's Play Games #38]

We are just one step away from saying Goodbye! to Operation Riptide CS:GO released in September 21, 2021, and considering that adding a new operation became a pretty rare thing, we most likely will have to wait at least a few more months until we repeat the experience.

But until then, we have two more sets of missions to take care of, namely these from the current post and those that will be featured in next week post which are also going to be the last ones.

But until we can officially consider this a beautiful dream that has ended, let's take a closer look to what the Week 15: Barrier Reef brought, being able to be rewarded with a total of 8x stars if you complete all the missions available:

  1. Wingman - Ravine: being needed to win an entire match OR collect 21 winning rounds from more matches played [★★★]
  2. Guardian - Extraction - Current Events: where you have to get 20 kills with heavy weapons [★★]
  3. Arms Race - Endangered Species: where you are required to kill the leader 5 times in a single match OR score 30 kills collected from more matches played [★]
  4. Casual - Hostage Group - Shark Culling Policy: you have to deal 1,000 damage in a single match OR 2,500 damage collected from more matches played [★★]

Since there was no deathmatch mission on the list to begin with, I decided to start warming up by playing the Arms Race mode which is a pretty intense game mode too because as soon as you are dying you get respawned and you are able to fight again to either take your revenge or... well... die again. 😀

However, if you are used to playing this mode and meet no leader in the game other than you, might be an easy task as there is the option to either kill the leader 5 times or get a total of 30 kills. So I'm sure there won't be any challenge for you to kill everyone and occupy the leader position every time someone takes your place.

The next mission I wanted to play was the Casual match where you have to either score 1,000 damage in a single match or a total of 2,500 from more matches played, but if we do a short mathematical equation we will came to the conclusion that if we get 10 kills in a single match (because one enemy has 100 health life) we will have the task completed in no time.

In plus, you can always consider dropping grenades or molly where you see enemies as if more people will get damaged, you will reach that magical number of 1,000 damage caused faster.

Out of all the 16 weeks the Operation Riptde came with, there was always this Guardain mode that was never missing, which is really cool.

Not because it's an easy task because it really depends on the weapons you have to fight with or the maps where the whole action is going on, but because I like seeing something consistent and it's also a great way to learn shooting with the guns that you are not purchasing too often during your gameplays.

For now, we had to use the heavy weapons which are some beast guns with 100 bullets each, so at least you can give up on the thought that you will have to reload the weapon too often, lol. But watch out for the enemies though, because this type of guns has a very weird recoil and killing them might be a little bit challenging as well.

And last but not least, there was also a competitive match but in form of a 2 vs 2 which is called Wingman. Just perfect for I and my boyfriend to play and annoy some enemies while they had a visible lower rank than ours, but hey, it was still a lot of fun!

The map was the one more challenging for us since we never played it other than if the missions required us to, so it took us a while to learn it and start playing better, but at least we finished it and if we ever get on it again, we will know what we have to do.

Actually, I think we should explore this game mode a lot more since it's perfect for 2 vs 2 and considering that in most of the times we don't have people to play with during the usually competitive matches and we are forced to play with toxic randoms, playing wingman would be a lot easier to rank up and control the whole game. 😀

GameCounter-Strike: Global Offensive
Release Date21st August 2012
Played OnSteam
GenreMultiplayer
Hours Played4,768 hrs

EpisodesStars Earned
Week 1:Shark Week13x ★
Week 2:Seal The Deal8x ★
Week 3:Surf’s Up10x ★
Week 4:Gendarmerie8x ★
Week 5:Tropical Paradise10x ★
Week 6:Rumble In The Jungle10x ★
Week 7:Land, Sea, and Air8x ★
Week 8:Midway9x ★
Week 9:Nautical Mile10x ★
Week 10:Decompression8x ★
Week 11:Water, Water, Everywhere9x ★
Week 12:Remember Your Training10x ★
Week 13:Practical Oceanography9x ★
Week 14:A Little Competition9x ★
Week 15:Barrier Reef8x ★
Week 16:Riptide!10x ★

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