Loot Chest System Update

We have gotten a lot of feedback about the new loot chest reward system released earlier this week, and it's clear that we need to make some changes to the system and also provide more transparency around the numbers. As a result we plan to implement the following changes tomorrow, Thursday, February 6th, around 9 - 10 AM EST.

Normally we try to give at least 7 days notice for changes, however since this change is an update to what was released earlier in the week and is in response to significant player feedback, we thought it would be better to get it fixed quickly and not make everyone wait a week. Please let us know if you feel that will be an issue.

Loot Chest Updates

Instead of getting a certain level loot chest with a random amount of items inside, we are changing it so that you will receive the same number of individual loot chests as you would previously have received reward cards. For example, if previously you would have received 12 reward cards for completing a quest, now you will receive 12 loot chests. Similarly, if you would have received 80 reward cards for your season reward you will now receive 80 loot chests. This should make it very simple and clear to see that you are receiving more loot at higher leagues.

The goal of the changes to the reward system is to reduce the speed at which the Reward edition cards get released and to allow for a variety of different items to be given out as rewards. It is not meant to reduce the value of the rewards that players are earning, and we hope these changes will make it more clear that that is the case.

Loot Chest Contents

The contents of the individual loot chests will be randomly determined as follows:

  • Reward Card (33% chance) - Will contain a random card from the Reward edition as normal.
  • Potion (33% chance) - Will contain exactly one charge of either a Legendary or an Alchemy potion.
  • DEC (33% chance) - Will contain a random amount of DEC using the same probabilities as Untamed edition card burn rates. This means that typically it will be around 10 DEC, but it can be higher, and there is even a small chance of receiving around 50,000 DEC which is the burn rate for an Untamed edition Gold Foil Legendary card!
  • Essence Orb Pack (1% chance) - Will contain exactly one Essence Orb pack.

This model should again make it more simple and clear to see that the average DEC value of the loot chest rewards will stay roughly equal to what it would have been under the old system.

Quest Potions

With this update the description of the Quest Potions will also be changed so that each charge gives 5 additional Loot Chests for a single quest reward.

Different Types of Rewards

We want to reiterate that going forward we plan to add a number of additional types of rewards to the loot chests as new features are added to the game. To start we plan to add some new card skins as loot chest prizes, which a number of players have requested. The details of the new skins are still TBD, so please stay tuned for updates on that!

Also, don't forget that 10 new Reward Cards are scheduled to be released on Monday!

Developer Note

For any third party developers working with the reward transactions, this update will change the structure of the claim_reward transaction results. Now each chest reward will be listed separately rather than grouping rewards of the same type together as had been done previously. Please reference the following example:

{
    "success": true,
    "rewards": [
        { "type": "reward_card", "quantity": 1, "card": { "uid": "C3-96-XZ0EV4LIK0", "card_detail_id": 96, "xp": 0, "gold": false, "edition": 3 } },
        { "type": "potion", "quantity": 1, "potion_type": "legendary" },
        { "type": "potion", "quantity": 1, "potion_type": "gold" },
        { "type": "reward_card", "quantity": 1, "card": { "uid": "C3-95-1I73A884MO", "card_detail_id": 95, "xp": 0, "gold": false, "edition": 3 } },
        { "type": "reward_card", "quantity": 1, "card": { "uid": "C3-91-VTA8APLMQ8", "card_detail_id": 91, "xp": 0, "gold": false, "edition": 3 } },
        { "type": "dec", "quantity": 110 },
        { "type": "pack", "quantity": 1, "edition": 2 },
        { "type": "reward_card", "quantity": 1, "card": { "uid": "C3-106-PCTE5J7XWW", "card_detail_id": 106, "xp": 0, "gold": false, "edition": 3 } }
    ],
    "potions": {
        "legendary": { "potion_type": "legendary", "charges_used": 7, "charges_remaining": 5521 },
        "gold": { "potion_type": "gold", "charges_used": 7, "charges_remaining": 158 },
        "quest": { "potion_type": "quest", "charges": 1, "charges_used": 1, "charges_remaining": 2 }
    }
}


Stay tuned for more updates from the Splinterlands!

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NOTE: All rewards from this post will go to @steem.dao to support the development of the Steem platform.

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