Good day fellow hivers! This is my entry for Splinter Lands Art Contest Week 145
For this week’s art contest I chose Elven cutthroat as my reference. I made 3d art because I love imagining how the cards battling/Moving in 3D mode.
Materials:
• Laptop and Mouse
• Blender
• Sketchup
• Photoshop
• Adobe Premiere
Reference:
-I start modelling the mesh of the head. Next is the mesh of the body.
-Detailing the face.
-Shading the mesh.
Choose weapon that suits for Elven Cutthroat.
-Rigging. Adding bones to the mesh for the animation.
-Binding the mesh to my skeleton ( rig). to prepare for the animation
-SNAPPING WEAPONS TO HANDS and began to animation ( The most annoying part for me is snapping the weapon :D)
-Choosing low poly forest for the background ( This model is not mine )
-Exporting the low poly forest to blender to begin rendering.
-MY FINAL OUTPUT :D