TEAM BUILDING SPLINTERLANDS

Team Building
Step 1: Review the Rules of Combat, Mana Cap and Splinter Pool. Different rulesets can cancel out the abilities of your Summoners and Monsters. Understanding what Summoners and Monsters work best under what conditions is essential to your teams success.
Step 2: Choose your summoner. The team building screen will display all the Summoners in your Collection. Your choice of Summoner will determine which Monsters you can use. NOTE: The level of your Summoner determines the level of the Monsters that can be added to the team. To see the capabilities of your Summoner, click on the Summoner card from your Collection screen, then select the STATS tab.
Step 3: Now that you’ve chosen a Summoner, the Monsters from the Summoner’s splinter will be made available for selection. You may also choose any Neutral monsters, which are monsters that hold no particular allegiance. You’ve already spent a few Mana when you selected your Summoner. Keep an eye on the Mana counter. It will indicate how close you are to reaching the limit. Do not drag and drop monsters from right part of screen into your queue. Just use a single click when adding monsters to your queue. Dragging and dropping will cause your game to require a refresh to make additional adjustments.
Step 4: Review the position of your monsters. The first Monster on the list will be in the front row once combat begins. Remember the three forms of Attack? Melee and Magic attackers may hit from the front row, however Ranged attackers require distance from their foe. Keep this in mind when you organize who goes where. When the Monster in the front row (tank position) dies, the next Monster moves up to take the first spot. This continues until there are no Monsters left. To move a Monster to a different slot, simply drag a Monster to the slot you wish it to occupy. You are able to drag and drop to reposition monsters in your queue.

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