Drugwars - Make your own judgement.

“There are many things my Father taught me here in this room. He taught me: keep your friends close, but your enemies closer”. Michael Corleone

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How are you doing Drug Lords?

It has been completely hectic since the Rebirth of Drugwars.

Some bugs and glitches but we are on it and Battling each bugs for the past few days.

Concretly:
Working on a better design for Drugwars v0.2
Stabilizing the Battle mechanic
Adjustment and rules against Bots
Integrating a FAQ
Fixing the glitches
Adjusting the Shield

Out-of-sight:
Quests and Missions
Background Story
The client is now open source and we provide a drugwars package for open source tools.

That being said, it’s a constant work and everything is still in motion, so don’t expect these things to be engraved, it will still be adjusted, work and rework.

Still we’ve reached a milestone with:
11111 Players as of today!
In which 4922 players have spent at least 0,001 Steem in the game.
Between the 11111 Players, 9200 Drug Lords have been earning more than what they’ve spent.

ALSO…

We’ve always promised to have other rewards than the Daily Prize and the Heist...and we kind of kept that promise.
While some are abusing the game and its bugs, others have been fairplay and have reached out to the team to report those flaws, which we’ve rewarded with 200 and 150 Steem. You are awesome for keeping the fun for everybody!

Reminder : Attack bots are not authorized in DrugWars, if you decide to use some script to attack other players, it's now at your own risk, but you should be aware that you can lose all your accounts without any possibility to recover them.

Now Battles.

We know the Battle system is quite hard to grasp for now, which is why we’ve decided to improve it so that every players will be able to understand it right away. As it is in an adjustment stage we won’t go forward and explain every little details behind it.
What we can advise you is to build different types of units if you are aiming to let them go into a Battle, because each type of unit will be able to attack only once each round.

Don't forget that each unit have a transport capacity (the orange cube) which define how much resources of each they can carry when they beat their opponents.

You will receive more informations on the new Battle system very soon. (Let’s start the Ninja Change joke and Memes)

FYI

We are completely open to your suggestions and ideas about the platform design, so don’t hesitate to write them into the #ideas channel in our discord, still V1 won’t come back so don’t suggest that and mourn it, then go forward with the V2.

Also for Drugwars Rookie, you should head over here and soak up every bit of information presented.
https://steemit.com/drugwars/@timcliff/drug-wars-on-steem-ultimate-beginners-game-guide

See you on Drugwars as a wise or an ignorant Drug Lord...

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